Engine to implement a loop in order to decouple the progression of time from user input and processor speed.
A loop runs continuously during run. Each turn of the loop, it processes user input without blocking, updates the state, and renders any outputs. It tracks the passage of time to control the rate of play.
Filename | Release Date | File Size |
---|---|---|
bluemicro_engine-0.0.2.zip | 2022-06-14 | 6.32 KiB |
bluemicro_engine-0.0.1.zip | 2022-06-14 | 4.65 KiB |
bluemicro_engine-0.0.0.zip | 2022-06-09 | 4.36 KiB |